Interactive Character Sheet

Character Overview

Race/Class: Sorcorer (Everflame heritage) Background: Member of The Ghostwalkers secret society Player: Tom

Appearance & Personality

Physical Description

Wears flamboyant outfits Carries a whip Bears the hidden mark of an Everflame - fire magic user Age: 23 / Atheletic build / Red Hair

Personality Traits

Dramatic flair and showmanship in combat and social situations Scout mentality - observant and cautious when exploring Conflicted about family legacy with The Ghostwalkers

Mannerisms & Speech

Makes dramatic entrances and theatrical displays Quick to notice details others miss Careful about revealing his Everflame nature due to persecution history Has a strange accent often, hard to tell where he comes from

Background & History

Origins

Born into The Ghostwalkers secret society - shadowy organization operating in high court Family tradition of serving as “Reapers” - male warlocks conducting espionage and assassinations Known to Strom from their shared time in Stroms village, while he was hiding away from the Ghostwalkers Hidden Everflame heritage makes him target for persecution

Notable Life Events

The Fold: At age 18, was supposed to go throught the ceremony to become a Reaper in The Ghostwalkers. However, his Everflame heritage and outlandish personality made him not suitable. However, he witnessed the ceremony where his twin sister went through hers.

As he found out about the society, there was much turmoil with what to do with him. Many wanted him dead. However, his family ties meant there would be too much political issues around it. So banishing him from the city was deemed necessary.

Everflame Concealment: Learned to hide his fire magic abilities to avoid persecution Village Connection: Spent few years with Strom and Zog Ironheart hiding out in there village. High Society: Has gone to many society events where the Blastran Starweave family would also of attended.

Notable Campaign Moments

Key Events

Session 5: Made dramatic entrance into Bandit hideout, dropping from above while dragging a goblin corpse - entrance ended in a fall, but established his theatrical style

Session 6: Approached Godfrey the mad man with Bronn seeking information about Gabb Ironheart, inadvertently joined Godfrey’s cult of the Old Ones by signing his list

Session 6: Worked with Barnaby to modify a crossbow, discussing spring-loaded functionality and aesthetic enhancements

Session 8: Traveled to Gorrmoth’s Tower, used fire effects to intimidate Godfrey the mad man during passage through Dawnvale

Session 8: Revealed his Everflame nature to the party by casting fire spells during combat in Gorrmoth’s Tower

Session 9: Scouted first floor of Gorrmoth’s Tower, got caught by a mimic disguised as a desk, survived chaotic rope rescue involving the Immovable Rod

Session 9: Revealed family connection to The Ghostwalkers to the party, explaining the Reapers and Sirens structure, raised possibility of Ghostwalkers-cult connection

Character Development

Evolution from secretive lone operative to trusted party member Learning to balance Ghostwalker training with genuine friendships Coming to terms with revealing his Everflame heritage to allies Growing concern about potential Ghostwalkers involvement in Order of the Old Gods

Personal Quests & Goals

Current Personal Quests

Ghostwalkers Investigation: Determine if his family’s organization is connected to the Order of the Old Gods Identity Balance: Reconcile Reaper training with being a genuine party member Cult Entanglement: Deal with consequences of joining Godfrey’s cult Everflame Acceptance: Navigate revelation of his fire magic heritage to party

Long-term Goals & Motivations

Uncover truth about The Ghostwalkers’ involvement in larger conspiracy Protect party members while fulfilling family obligations to the Reapers Survive as an Everflame in a world that persecutes his kind Use Ghostwalker skills for good rather than shadowy political manipulation

Unresolved Business

Ghostwalkers Loyalty: Where do his true loyalties lie - family or party? Godfrey’s Cult Token: Carries coin marked with triangles and circles as cult connection Everflame Persecution: Risk of being targeted if his nature becomes widely known Reaper Obligations: Potential conflicts between Ghostwalker missions and party goals

Relationships & Connections

Party Members

  • Strom - Childhood connection from shared village, mutual trust from before adventuring
  • Barnaby - Collaborative relationship, worked together on crossbow modifications
  • Bronn - Investigative partner, approached Godfrey together seeking information
  • Blastran Starweave - Fellow magic user, potential concern about Everflame revelation
  • Cnut - DECEASED - Former party member who died before Benny joined

NPCs & Important Figures

The Ghostwalkers - Secret society family, source of his training and obligations Godfrey the mad man - Cult leader he inadvertently joined, ongoing connection through token Zog Ironheart - Strom’s father, knew Benny from village Gabb Ironheart - Sought information about her disappearance with Bronn The Reapers - Male warlock branch of Ghostwalkers conducting espionage and assassinations The Sirens - Female rogue branch of Ghostwalkers manipulating high court politics

Enemies & Rivals

Everflame Hunters - Those who persecute people with fire magic heritage Potential Ghostwalker Handlers - May try to pull him back into shadow operations Order of the Old Gods - If connected to Ghostwalkers, puts him in difficult position Unknown Enemies - His Reaper past may have created enemies he doesn’t realize

Places & Locations

Home & Origins

Raised in Godmere but family has homes all over the country. Ghostwalker training locations - secret society facilities High court connections through family’s Siren operations

Significant Locations Visited

Bandit hideout - Dramatic entrance and joining of party in Session 5 Dawnvale - Passage through while dealing with Godfrey the mad man Godfrey the mad man’s location - Where he inadvertently joined cult Gorrmoth’s Tower - Revealed Everflame powers and scouted upper floors

Equipment & Possessions

Notable Items

Whip - skilled with the basic whip Modified Reaper mask - stolen from his training gear. Modified it so it was more to his style Family signet ring - signet ring with the families crest of the cannon Cult token - Coin marked with triangles and circles from Godfrey the mad man

Magical Items

Fire magic abilities - Everflame heritage allowing innate fire spells

Sentimental Items

Ghostwalker markers - Items signifying Reaper status Village mementos - Connections to shared past with Strom

Family Locations

Godmeirs town house primary location of the LeBeaus with secret access to the tunnels leading to the secret society Factories every worthy port will have a a LeBeau factory outport where the black powder will be stored. Atrata mining facility in the barren black landscape a tiny mining facility scalping the land for the main ingredients for the black powder

Notes & Miscellaneous

Theatrical Combat Style: Combines warlock magic with dramatic flair and showmanship Scout Specialist: Natural talent for reconnaissance and noticing hidden dangers Dual Identity Struggle: Balancing Reaper training with genuine party loyalty Everflame Persecution Context: His people are systematically hunted, adding danger to his existence Secret Society Insider: Unique knowledge of high court politics and shadow operations through family connections